module Base
{
	model EmptyGallonCarboy_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyEmpty,
	    scale       = 0.6,
    }

	model GallonCarboyHoneyMead_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyMead,
	    scale       = 0.6,
    }

	model GallonCarboyHoneyMeadFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyMeadFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyHardCider_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyLight,
	    scale       = 0.6,
    }

	model GallonCarboyHardCiderFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyLight,
	    scale       = 0.6,
    }

	model GallonCarboyWhiteWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyWhiteWine,
	    scale       = 0.6,
    }

	model GallonCarboyWhiteWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyWhiteWineFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyRedWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyRedWine,
	    scale       = 0.6,
    }

	model GallonCarboyRedWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyRedWineFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyWildBerryWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyBerry,
	    scale       = 0.6,
    }

	model GallonCarboyWildBerryWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyBerryFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyRosehipWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyBerry,
	    scale       = 0.6,
    }

	model GallonCarboyRosehipWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyBerryFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyPineappleWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyPineapple,
	    scale       = 0.6,
    }

	model GallonCarboyPineappleWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyPineappleFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyStrawberryWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyBerry,
	    scale       = 0.6,
    }

	model GallonCarboyStrawberryWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyBerryFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyPeachWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyPeach,
	    scale       = 0.6,
    }

	model GallonCarboyPeachWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyPeachFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyPearWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyWhiteWine,
	    scale       = 0.6,
    }

	model GallonCarboyPearWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyWhiteWineFermenting,
	    scale       = 0.6,
    }

	model GallonCarboyBananaWine_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyLight,
	    scale       = 0.6,
    }

	model GallonCarboyBananaWineFermenting_Ground
    {
        mesh        = WorldItems/GallonCarboy,
        texture     = WorldItems/GallonCarboyLightFermenting,
	    scale       = 0.6,
    }

	model Carboy
    {
        mesh        = WorldItems/Carboy,
        texture     = WorldItems/Carboy,
	    scale       = 0.6,
    }

	model EmptyCarboy_Ground
    {
        mesh        = WorldItems/Carboy,
        texture     = WorldItems/Carboy,
	    scale       = 0.6,
    }

	model CarboyWhiteWine_Ground
    {
        mesh        = WorldItems/Carboy,
        texture     = WorldItems/CarboyWhiteWine,
	    scale       = 0.6,
    }

	model CarboyWhiteWineFermenting_Ground
    {
        mesh        = WorldItems/Carboy,
        texture     = WorldItems/CarboyWhiteWineFermenting,
	    scale       = 0.6,
    }

	model CarboyRedWine_Ground
    {
        mesh        = WorldItems/Carboy,
        texture     = WorldItems/CarboyRedWine,
	    scale       = 0.6,
    }

	model CarboyRedWineFermenting_Ground
    {
        mesh        = WorldItems/Carboy,
        texture     = WorldItems/CarboyRedWineFermenting,
	    scale       = 0.6,
    }

   	model WineKit_Ground
    {
        mesh        = WorldItems/BrewingKit,
        texture     = WorldItems/WineKit,
	    scale       = 0.4,
    }

	model MagazineWineMaking1_Ground
    {
        mesh        = WorldItems/Magazine,
        texture     = WorldItems/MagazineWineMaking1,
	    scale       = 0.4,
    }

	model MagazineWineMaking2_Ground
    {
        mesh        = WorldItems/Magazine,
        texture     = WorldItems/MagazineWineMaking2,
	    scale       = 0.4,
    }

	model MagazineWineMaking3_Ground
    {
        mesh        = WorldItems/Magazine,
        texture     = WorldItems/MagazineWineMaking3,
	    scale       = 0.4,
    }

	model MagazineWineMaking4_Ground
    {
        mesh        = WorldItems/Magazine,
        texture     = WorldItems/MagazineWineMaking4,
	    scale       = 0.4,
    }

	model MagazineYeastMaking_Ground
    {
        mesh        = WorldItems/Magazine,
        texture     = WorldItems/MagazineYeastMaking,
	    scale       = 0.4,
    }

	model BookCyan_Ground
    {
        mesh        = WorldItems/BookClosed,
        texture     = WorldItems/BookCyan,
	    scale       = 0.4,
    }

	model EmptyWineBoxSmall_Ground
    {
        mesh        = WorldItems/WineBoxSmallEmpty,
        texture     = WorldItems/EmptyWineBoxSmall,
	    scale       = 0.8,
    }

	model WineBoxSmall1_Ground
    {
        mesh        = WorldItems/WineBoxSmall,
        texture     = WorldItems/WineBoxSmall1,
	    scale       = 0.8,
    }

	model WineBoxSmall2_Ground
    {
        mesh        = WorldItems/WineBoxSmall,
        texture     = WorldItems/WineBoxSmall2,
	    scale       = 0.8,
    }

	model WineBoxSmall3_Ground
    {
        mesh        = WorldItems/WineBoxSmall,
        texture     = WorldItems/WineBoxSmall3,
	    scale       = 0.8,
    }

	model WineBoxSmall4_Ground
    {
        mesh        = WorldItems/WineBoxSmall,
        texture     = WorldItems/WineBoxSmall4,
	    scale       = 0.8,
    }

	model WineBoxSmall5_Ground
    {
        mesh        = WorldItems/WineBoxSmall,
        texture     = WorldItems/WineBoxSmall5,
	    scale       = 0.8,
    }

	model WineBoxSmall6_Ground
    {
        mesh        = WorldItems/WineBoxSmall,
        texture     = WorldItems/WineBoxSmall6,
	    scale       = 0.8,
    }

	model WineBoxSmall1_Static
    {
        mesh        = WorldItems/WineBoxSmallHand,
        texture     = WorldItems/WineBoxSmall1,
	    scale       = 0.8,
    }

	model WineBoxSmall2_Static
    {
        mesh        = WorldItems/WineBoxSmallHand,
        texture     = WorldItems/WineBoxSmall2,
	    scale       = 0.8,
    }

	model WineBoxSmall3_Static
    {
        mesh        = WorldItems/WineBoxSmallHand,
        texture     = WorldItems/WineBoxSmall3,
	    scale       = 0.8,
    }

	model WineBoxSmall4_Static
    {
        mesh        = WorldItems/WineBoxSmallHand,
        texture     = WorldItems/WineBoxSmall4,
	    scale       = 0.8,
    }

	model WineBoxSmall5_Static
    {
        mesh        = WorldItems/WineBoxSmallHand,
        texture     = WorldItems/WineBoxSmall5,
	    scale       = 0.8,
    }

	model WineBoxSmall6_Static
    {
        mesh        = WorldItems/WineBoxSmallHand,
        texture     = WorldItems/WineBoxSmall6,
	    scale       = 0.8,
    }

	model WineBoxSmall1Empty_Ground
    {
        mesh        = WorldItems/WineBoxSmallEmpty,
        texture     = WorldItems/WineBoxSmall1,
	    scale       = 0.8,
    }

	model WineBoxSmall2Empty_Ground
    {
        mesh        = WorldItems/WineBoxSmallEmpty,
        texture     = WorldItems/WineBoxSmall2,
	    scale       = 0.8,
    }

	model WineBoxSmall3Empty_Ground
    {
        mesh        = WorldItems/WineBoxSmallEmpty,
        texture     = WorldItems/WineBoxSmall3,
	    scale       = 0.8,
    }

	model WineBoxSmall4Empty_Ground
    {
        mesh        = WorldItems/WineBoxSmallEmpty,
        texture     = WorldItems/WineBoxSmall4,
	    scale       = 0.8,
    }

	model WineBoxSmall5Empty_Ground
    {
        mesh        = WorldItems/WineBoxSmallEmpty,
        texture     = WorldItems/WineBoxSmall5,
	    scale       = 0.8,
    }

	model WineBoxSmall6Empty_Ground
    {
        mesh        = WorldItems/WineBoxSmallEmpty,
        texture     = WorldItems/WineBoxSmall6,
	    scale       = 0.8,
    }

	model WineBottleRed_Static
    {
        mesh        = WorldItems/WineBottle3_Static,
        texture     = WorldItems/WineBottleRed,
	    scale       = 0.4,
    }

	model WineBottleRed_Ground
    {
        mesh        = WorldItems/WineBottle3_Ground,
        texture     = WorldItems/WineBottleRed,
	    scale       = 0.4,
    }

	model WineBottleRedAged_Static
    {
        mesh        = WorldItems/WineBottle2_Static,
        texture     = WorldItems/WineBottleRedAged,
	    scale       = 0.4,
    }

	model WineBottleRedAged_Ground
    {
        mesh        = WorldItems/WineBottle2_Ground,
        texture     = WorldItems/WineBottleRedAged,
	    scale       = 0.4,
    }

	model WineBottleRedAgedFully_Static
    {
        mesh        = WorldItems/WineBottle1_Static,
        texture     = WorldItems/WineBottleRedAgedFully,
	    scale       = 0.4,
    }

	model WineBottleRedAgedFully_Ground
    {
        mesh        = WorldItems/WineBottle1_Ground,
        texture     = WorldItems/WineBottleRedAgedFully,
	    scale       = 0.4,
    }

	model WineBottleWhite_Static
    {
        mesh        = WorldItems/WineBottle3_Static,
        texture     = WorldItems/WineBottleWhite,
	    scale       = 0.4,
    }

	model WineBottleWhite_Ground
    {
        mesh        = WorldItems/WineBottle3_Ground,
        texture     = WorldItems/WineBottleWhite,
	    scale       = 0.4,
    }

	model WineBottleWhiteAged_Static
    {
        mesh        = WorldItems/WineBottle2_Static,
        texture     = WorldItems/WineBottleWhiteAged,
	    scale       = 0.4,
    }

	model WineBottleWhiteAged_Ground
    {
        mesh        = WorldItems/WineBottle2_Ground,
        texture     = WorldItems/WineBottleWhiteAged,
	    scale       = 0.4,
    }

	model WineBottleWhiteAgedFully_Static
    {
        mesh        = WorldItems/WineBottle1_Static,
        texture     = WorldItems/WineBottleWhiteAgedFully,
	    scale       = 0.4,
    }

	model WineBottleWhiteAgedFully_Ground
    {
        mesh        = WorldItems/WineBottle1_Ground,
        texture     = WorldItems/WineBottleWhiteAgedFully,
	    scale       = 0.4,
    }

	model WineBottleWildBerry_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleWildBerry,
	    scale       = 0.4,
    }

	model WineBottleWildBerry_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleWildBerry,
	    scale       = 0.4,
    }

	model WineBottleRosehip_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleRosehip,
	    scale       = 0.4,
    }

	model WineBottleRosehip_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleRosehip,
	    scale       = 0.4,
    }

	model WineBottlePineapple_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottlePineapple,
	    scale       = 0.4,
    }

	model WineBottlePineapple_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePineapple,
	    scale       = 0.4,
    }

	model WineBottleStrawberry_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleStrawberry,
	    scale       = 0.4,
    }

	model WineBottleStrawberry_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleStrawberry,
	    scale       = 0.4,
    }

	model WineBottlePeach_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottlePeach,
	    scale       = 0.4,
    }

	model WineBottlePeach_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePeach,
	    scale       = 0.4,
    }

	model WineBottlePear_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottlePear,
	    scale       = 0.4,
    }

	model WineBottlePear_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePear,
	    scale       = 0.4,
    }

	model WineBottleBanana_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleBanana,
	    scale       = 0.4,
    }

	model WineBottleBanana_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleBanana,
	    scale       = 0.4,
    }

	model BottleHoneyMead_Static
    {
        mesh        = WorldItems/BottleHoneyMead_Static,
        texture     = WorldItems/BottleHoneyMead,
	    scale       = 0.4,
    }

	model BottleHoneyMead_Ground
    {
        mesh        = WorldItems/BottleHoneyMead_Ground,
        texture     = WorldItems/BottleHoneyMead,
	    scale       = 0.4,
    }

	model BottleHardCider_Static
    {
        mesh        = WorldItems/BottleHardCider_Static,
        texture     = WorldItems/BottleHardCider,
	    scale       = 0.4,
    }
	model BottleHardCider_Ground
    {
        mesh        = WorldItems/BottleHardCider_Ground,
        texture     = WorldItems/BottleHardCider,
	    scale       = 0.4,
    }

	model BarrelDispenserSmall_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenser,
    }

	model BarrelDispenserSmallRed_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserRed,
    }

	model BarrelDispenserSmallWhite_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserWhite,
    }

	model BarrelDispenserSmallHoneyMead_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserHoneyMead,
    }

	model BarrelDispenserSmallHardCider_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserHardCider,
    }

	model BarrelDispenserSmallWildBerry_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserWildBerry,
    }

	model BarrelDispenserSmallRosehip_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserRosehip,
    }

	model BarrelDispenserSmallPineapple_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserPineapple,
    }

	model BarrelDispenserSmallStrawberry_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserStrawberry,
    }

	model BarrelDispenserSmallPeach_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserPeach,
    }

	model BarrelDispenserSmallPear_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserPear,
    }

	model BarrelDispenserSmallBanana_Ground
    {
        mesh        = WorldItems/BarrelDispenserSmall,
        texture     = WorldItems/BarrelDispenserBanana,
    }

	model BarrelDispenserLarge_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenser,
    }

	model BarrelDispenserLargeRed_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserRed,
    }

	model BarrelDispenserLargeWhite_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserWhite,
    }

	model BarrelDispenserLargeHoneyMead_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserHoneyMead,
    }

	model BarrelDispenserLargeHardCider_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserHardCider,
    }

	model BarrelDispenserLargeWildBerry_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserWildBerry,
    }

	model BarrelDispenserLargeRosehip_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserRosehip,
    }

	model BarrelDispenserLargePineapple_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserPineapple,
    }

	model BarrelDispenserLargeStrawberry_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserStrawberry,
    }

	model BarrelDispenserLargePeach_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserPeach,
    }

	model BarrelDispenserLargePear_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserPear,
    }

	model BarrelDispenserLargeBanana_Ground
    {
        mesh        = WorldItems/BarrelDispenserLarge,
        texture     = WorldItems/BarrelDispenserBanana,
    }
	model BarrelAging_Ground
    {
        mesh        = WorldItems/BarrelAging,
        texture     = WorldItems/BarrelDispenser,
    }

	model BarrelAgedRed_Ground
    {
        mesh        = WorldItems/BarrelAging,
        texture     = WorldItems/BarrelAgedRed,
    }

	model BarrelAgedWhite_Ground
    {
        mesh        = WorldItems/BarrelAging,
        texture     = WorldItems/BarrelAgedWhite,
    }

	model BarrelAgingRed_Ground
    {
        mesh        = WorldItems/BarrelAging,
        texture     = WorldItems/BarrelAgingRed,
    }

	model BarrelAgingWhite_Ground
    {
        mesh        = WorldItems/BarrelAging,
        texture     = WorldItems/BarrelAgingWhite,
    }

	model BarrelAgedSmallRed_Ground
    {
        mesh        = WorldItems/BarrelAgingSmall,
        texture     = WorldItems/BarrelAgedRed,
    }

	model BarrelAgedSmallWhite_Ground
    {
        mesh        = WorldItems/BarrelAgingSmall,
        texture     = WorldItems/BarrelAgedWhite,
    }

	model BarrelAgingSmallRed_Ground
    {
        mesh        = WorldItems/BarrelAgingSmall,
        texture     = WorldItems/BarrelAgingRed,
    }

	model BarrelAgingSmallWhite_Ground
    {
        mesh        = WorldItems/BarrelAgingSmall,
        texture     = WorldItems/BarrelAgingWhite,
    }

	model RedWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/RedWineBase,
	    scale       = 0.4,
    }

	model WhiteWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/WhiteWineBase,
	    scale       = 0.4,
    }

	model WildBerryWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/WildBerryWineBase,
	    scale       = 0.4,
    }

	model RosehipWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/RosehipWineBase,
	    scale       = 0.4,
    }

	model PineappleWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/PineappleWineBase,
	    scale       = 0.4,
    }

	model StrawberryWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/StrawberryWineBase,
	    scale       = 0.4,
    }

	model PeachWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/RoseHipWineBase,
	    scale       = 0.4,
    }

	model PearWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/WhiteWineBase,
	    scale       = 0.4,
    }

	model BananaWineBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/PineappleWineBase,
	    scale       = 0.4,
    }

	model HoneyMeadBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/HoneyMeadBase,
	    scale       = 0.4,
    }

	model HardCiderBase_Ground
    {
        mesh        = WorldItems/BowlBase,
        texture     = WorldItems/PineappleWineBase,
	    scale       = 0.4,
    }

	model RedWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottle3_Ground,
        texture     = WorldItems/WineBottleRed,
	    scale       = 0.4,
    }

	model RedWineAgedEmpty_Ground
    {
        mesh        = WorldItems/WineBottle2_Ground,
        texture     = WorldItems/WineBottleRedAged,
	    scale       = 0.4,
    }

	model RedWineAgeFullyEmpty_Ground
    {
        mesh        = WorldItems/WineBottle1_Ground,
        texture     = WorldItems/WineBottleRedAgedFully,
	    scale       = 0.4,
    }

	model WhiteWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottle3_Ground,
        texture     = WorldItems/WineBottleWhiteEmpty,
	    scale       = 0.4,
    }

	model WhiteWineAgedEmpty_Ground
    {
        mesh        = WorldItems/WineBottle2_Ground,
        texture     = WorldItems/WineBottleWhiteAged,
	    scale       = 0.4,
    }

	model WhiteWineAgedFullyEmpty_Ground
    {
        mesh        = WorldItems/WineBottle1_Ground,
        texture     = WorldItems/WineBottleWhiteAgedFully,
	    scale       = 0.4,
    }

	model WildBerryWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleWildBerryEmpty,
	    scale       = 0.4,
    }

    	model RosehipWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleRosehipEmpty,
	    scale       = 0.4,
    }

	model PineappleWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePineappleEmpty,
	    scale       = 0.4,
    }

	model StrawberryWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleStrawberryEmpty,
	    scale       = 0.4,
    }

	model PeachWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePeachEmpty,
	    scale       = 0.4,
    }

	model PearWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePearEmpty,
	    scale       = 0.4,
    }

	model BananaWineEmpty_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleBananaEmpty,
	    scale       = 0.4,
    }

	model HoneyMeadEmpty_Ground
    {
        mesh        = WorldItems/BottleHoneyMead_Ground,
        texture     = WorldItems/BottleHoneyMeadEmpty,
	    scale       = 0.4,
    }

	model HardCiderEmpty_Ground
    {
        mesh        = WorldItems/BottleHardCider_Ground,
        texture     = WorldItems/BottleHardCider,
	    scale       = 0.4,
    }

	model HoneyMeadWater_Ground
    {
        mesh        = WorldItems/BottleHoneyMead_Ground,
        texture     = WorldItems/BottleHoneyMeadWater,
	    scale       = 0.4,
    }

	model HardCiderWater_Ground
    {
        mesh        = WorldItems/BottleHardCider_Ground,
        texture     = WorldItems/BottleHardCider,
	    scale       = 0.4,
    }

	model HoneyMeadWater_Static
    {
        mesh        = WorldItems/BottleHoneyMead_Ground,
        texture     = WorldItems/BottleHoneyMead,
	    scale       = 0.4,
    }

	model HardCiderWater_Static
    {
        mesh        = WorldItems/BottleHardCider_Ground,
        texture     = WorldItems/BottleHardCider,
	    scale       = 0.4,
    }

	model WineBottleWhiteWater_Static
    {
        mesh        = WorldItems/WineBottle3_Static,
        texture     = WorldItems/WineBottleWhiteWater,
	    scale       = 0.4,
    }

	model WineBottleWhiteWater_Ground
    {
        mesh        = WorldItems/WineBottle3_Ground,
        texture     = WorldItems/WineBottleWhiteWater,
	    scale       = 0.4,
    }

	model WineBottleWildBerryWater_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleWildBerryWater,
	    scale       = 0.4,
    }

	model WineBottleWildBerryWater_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleWildBerryWater,
	    scale       = 0.4,
    }

	model WineBottleRosehipWater_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleRosehipWater,
	    scale       = 0.4,
    }

	model WineBottleRosehipWater_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleRosehipWater,
	    scale       = 0.4,
    }

	model WineBottlePineappleWater_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottlePineappleWater,
	    scale       = 0.4,
    }

	model WineBottlePineappleWater_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePineappleWater,
	    scale       = 0.4,
    }

	model WineBottleStrawberryWater_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleStrawberryWater,
	    scale       = 0.4,
    }

	model WineBottleStrawberryWater_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleStrawberryWater,
	    scale       = 0.4,
    }

	model WineBottlePeachWater_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottlePeachWater,
	    scale       = 0.4,
    }

	model WineBottlePeachWater_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePeachWater,
	    scale       = 0.4,
    }

	model WineBottlePearWater_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottlePearWater,
	    scale       = 0.4,
    }

	model WineBottlePearWater_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottlePearWater,
	    scale       = 0.4,
    }

	model WineBottleBananaWater_Static
    {
        mesh        = WorldItems/WineBottleFruit_Static,
        texture     = WorldItems/WineBottleBananaWater,
	    scale       = 0.4,
    }

	model WineBottleBananaWater_Ground
    {
        mesh        = WorldItems/WineBottleFruit_Ground,
        texture     = WorldItems/WineBottleBananaWater,
	    scale       = 0.4,
    }

    model FruitYeastStarter_Ground
    {
        mesh        = WorldItems/YeastStarter,
        texture     = WorldItems/FruitYeastStarter,
	    scale       = 0.4,
    }

    model PotatoYeastStarter_Ground
    {
        mesh        = WorldItems/YeastStarter,
        texture     = WorldItems/PotatoYeastStarter,
	    scale       = 0.4,
    }

    model WildPlantsYeastStarter_Ground
    {
        mesh        = WorldItems/YeastStarter,
        texture     = WorldItems/WildPlantsYeastStarter,
	    scale       = 0.4,
    }

    model DriedFruitYeast_Ground
    {
        mesh        = WorldItems/DriedYeast,
        texture     = WorldItems/DriedFruitYeast,
	    scale       = 0.4,
    }

    model DriedPotatoYeast_Ground
    {
        mesh        = WorldItems/DriedYeast,
        texture     = WorldItems/DriedPotatoYeast,
	    scale       = 0.4,
    }

    model DriedWildPlantsYeast_Ground
    {
        mesh        = WorldItems/DriedYeast,
        texture     = WorldItems/DriedWildPlantsYeast,
	    scale       = 0.4,
    }

    model CorksBag_Ground
    {
        mesh        = WorldItems/BaggedItems,
        texture     = WorldItems/CorksBag,
	    scale       = 0.4,
    }

    model RubberBandsBag_Ground
    {
        mesh        = WorldItems/BaggedItems,
        texture     = WorldItems/RubberBandsBag,
	    scale       = 0.3,
    }

	model WineMakingInstructions
    {
        mesh = WorldItems/Map,
        texture = WorldItems/WineMakingInstructions,
        scale = 0.5,
    }
}